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	<title>Comments on: The Appropriate Amount of Time for Discussion</title>
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	<description>informs on and evangelizes best practices of using  &#60;a href="http://refactr.com/the-agile-manifesto/"&#62;agile methods&#60;/a&#62; when designing and developing what are currently being called “Web 2.0” products and applications.</description>
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		<title>By: Jesse</title>
		<link>http://refactr.com/blog/2006/09/the-appropriate-amount-of-time-for-discussion/comment-page-1/#comment-32</link>
		<dc:creator>Jesse</dc:creator>
		<pubDate>Mon, 18 Sep 2006 17:39:23 +0000</pubDate>
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		<description>This is a great post! We&#039;re all guilty at times of over-debating issues that, in the end, don&#039;t really matter that much.  My Dad worked in construction and had a saying that helped reel in perfectionism (similar problem to these endless design discussions): It ain&#039;t a piano. The point being that nothing they were working on was as finely tuned as a piano and so they didn&#039;t need to get it that perfect. Maybe the agile community can take on &quot;It ain&#039;t a pacemaker&quot; as our reminder that we don&#039;t need to make it perfect.</description>
		<content:encoded><![CDATA[<p>This is a great post! We&#8217;re all guilty at times of over-debating issues that, in the end, don&#8217;t really matter that much.  My Dad worked in construction and had a saying that helped reel in perfectionism (similar problem to these endless design discussions): It ain&#8217;t a piano. The point being that nothing they were working on was as finely tuned as a piano and so they didn&#8217;t need to get it that perfect. Maybe the agile community can take on &#8220;It ain&#8217;t a pacemaker&#8221; as our reminder that we don&#8217;t need to make it perfect.</p>
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