How do you prototype?

I am interested in finding out more about how people in the industry (web/software) utilize prototyping. To that end (and to try out some new software from questionform I have set up this brief survey. Please answer these 5 questions and send it on to your friends and colleagues.

About Ben

Designer of information and interactions; contributes as much with enthusiasm and drive as anything else; generalist; can migrate easily between discussions of databases, use cases, and Photoshop techniques; avid blogger (from the days when it didn't have a name); critic of bad design; organized and presented at the minnebar (un)conference in Minneapolis; married, no children, dog; loves travel. alttext.com, minnestar.org, @alttext
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2 Responses to How do you prototype?

  1. I had a professor at St. Thomas force me to create a PowerPoint based prototype and years later I still find myself using it as my prototyping tool. It is only slightly slower to produce than a pen and paper prototype, but the resolution and richness is much greater. Refactoring it and versioning it is much easier then pen and paper too. With a little effort you can get clickable navigation rather than just static screenshots and then you can sit people in front of it and do some observed user testing. Then once you have the User Testing data, making decisions and avoiding ‘ui design by committee of unqualified people’ becomes easier. So I like PowerPoint (or whatever slide software) because it can be used and reworked across the continuum of prototype efforts: from bare bones pen/paper to full out User Testing.

  2. susan quakkelaar says:

    will be interested in seeing results on mnteractive…

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